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GLOSSARY
REFERENCE
Below you will find the glossary reference for 'D3DERR_SURFACENOTINVIDMEM'
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D3DERR_SURFACENOTINVIDMEM
[ TDx_3DI_Library ]
[ next: D3DERR TEXTURE BADSIZE ]
[ prev: D3DERR STENCILBUFFER NOTPRESENT ]
The device could not be created because the render target surface is not located in video memory. (Hardware-accelerated devices require video-memory render target
surfaces.)
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