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    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'D3DMATRIX'
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    D3DMATRIX

    [ TDx_3DI_Library ]     [ next: D3DPRIMCAPS ]     [ prev: D3DMATERIALCOLORSOURCE ]

    The definition of the internal DirectX D3DMATRIX object is as follows:

    struct D3DMATRIX {
    D3DVALUE _11;
    D3DVALUE _12;
    D3DVALUE _13;
    D3DVALUE _14;
    D3DVALUE _21;
    D3DVALUE _22;
    D3DVALUE _23;
    D3DVALUE _24;
    D3DVALUE _31;
    D3DVALUE _32;
    D3DVALUE _33;
    D3DVALUE _34;
    D3DVALUE _41;
    D3DVALUE _42;
    D3DVALUE _43;
    D3DVALUE _44;
    };





























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Borland C++ Builder, CBuilder, etc are Trademarks of Borland Corporation.
DirectX, DirectDraw, Windows, etc are Trademarks of Microsoft Corporation.