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    TDx_3DI_Library v2.00 Component Reference

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    [ TD3DDeviceDesc::FVFCaps ]     [ next: GuardBandBottom ]     [ prev: ExtentsAdjust ]

    public:

        __property dword FVFCaps = { read=FGetFVFCaps, write=FSetFVFCaps, default=0 };




    -= Go to the TD3DDeviceDesc description =-    TD3DDEVICEDESC::FVFCAPS   [ component property ]

    • Description

        The FVFCaps property defines the flexible vertex format capabilities of the device.
        The described effect applies when the flag is set.

    • Flags

        D3DFVFCAPS_DONOTSTRIPELEMENTS
        Stripping extraneous elements from the vertex format is not neccessary to improve performance.

        D3DFVFCAPS_TEXCOORDCOUNTMASK
        This flag masks the low word of the FVFCaps property.
        Cast these bits to a WORD to give the number of texture coordinate sets that the device can simultaneously use for multiple texture blending.

    • See Also
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