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    TDx_3DI_Library v2.00 Component Reference

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    [ TD3DDeviceDesc::VertexProcessingCaps ]     [ prev: TriCaps ]

    public:

        __property dword VertexProcessingCaps = { read=FGetVertexProcessingCaps, write=FSetVertexProcessingCaps, default=0 };




    -= Go to the TD3DDeviceDesc description =-    TD3DDEVICEDESC::VERTEXPROCESSINGCAPS   [ component property ]

    • Description

        The VertexProcessingCaps property defines the vertex processing capabilities supported by the device.
        The described effect applies when the flag is set.
    • Flags

        D3DVTXPCAPS_DIRECTIONALLIGHTS
        Support for directional lights is available.

        D3DVTXPCAPS_MATERIALSOURCE7
        Support for selectable vertex color sources is available.

        D3DVTXPCAPS_POSITIONALLIGHTS
        Support for positional lights, including point lights and spotlights, is available.

        D3DVTXPCAPS_TEXGEN
        Support for device generated texture coordinates is available.

        D3DVTXPCAPS_VERTEXFOG
        Support for vertex fog is available.

    • See Also
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