The
ClearAll()
method
can
be
used
to
clear
the
contents
of
all
the
internal
D3DDRAWPRIMITIVESTRIDEDDATA
structures
of
the
TD3DDrawPrimitiveStridedData
component.
Note:
if
you
have
manually
linked
a
structure
member
to
a
chunk
of
memory,
make
sure
you
release
this
memory
before
calling
Clear().