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    TDx_3DI_Library v2.00 Component Reference

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    [ TD3DLVertex::y ]     [ next: z ]     [ prev: x ]

    public:

        __property D3DVALUE y[dword pArrayIndex] = { read=FGety, write=FSety };




    -= Go to the TD3DLVertex description =-    TD3DLVERTEX::Y   [ component property ]

    • Description

        The y property contains a D3DVALUE specifying the Y model coordinate of the vertex.

        This property is unioned with the Y property of this object.

        The vertex position is defined relative to the origin specified for the objects model space.
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