VCL RAD DirectX for C++ Builder

Welcome to

www.tdxlibrary.org

Home of the
the TDx_Library...

=- RAD DirectX =-

"RAD DirectX"
for
C++ Builder

...

Welcome to tdxlibrary.org Latest News

Development Tools Demo Applications Step-By-Step Tutorials Component Reference

Register our Tools Available Downloads

Frequently Asked Questions Links to other sites Information about the tdxlibrary.org website


    TDx_3DI_Library v2.00 Component Reference

    -= Click to navigate the reference =-
    Go to the Welcome Page

    [ TD3DLight::Direction ]     [ next: ErrorValue ]     [ prev: Diffuse ]

    public:

        __property D3DVECTOR Direction = { read=FGetDirection, write=FSetDirection, nodefault };




    -= Go to the TD3DLight description =-    TD3DLIGHT::DIRECTION   [ component property ]

    • Description

        The Direction property contains a TD3DVector component indicating the direction the light is pointing in world space.

        This propety only has meaning for the directional and spotlight types of light source.
        This vector need not be normalized but should be of non zero length.
    • See Also
    • Top





    If you would like to submit additions or improvements to this page, click: darren_john_dwyer@hotmail.com.



























Top

Welcome |  Latest News |  Tools |  Demos |  Tutorials |  Reference |  Register |  Downloads
FAQ |  Links |  Site Information

This page is Copyright © 2019 Darren John Dwyer, Australia. All Rights Reserved.
Borland C++ Builder, CBuilder, etc are Trademarks of Borland Corporation.
DirectX, DirectDraw, Windows, etc are Trademarks of Microsoft Corporation.