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TDx_3DI_Library v2.00 Component Reference
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[ TD3DLight::Direction ]
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public:
__property D3DVECTOR Direction = { read=FGetDirection, write=FSetDirection, nodefault };
TD3DLIGHT::DIRECTION
[ component property ]
- Description
The Direction property contains a TD3DVector component indicating the direction the light is pointing in world space.
This propety only has meaning for the directional and spotlight types of light source.
This vector need not be normalized but should be of non zero length.
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