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TDx_3DI_Library v2.00 Component Reference
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[ TD3DLight::Type ]
[ prev: Theta ]
public:
__property D3DLIGHTTYPE Type = { read=FGetType, write=FSetType, nodefault };
TD3DLIGHT::TYPE
[ component property ]
- Description
The Type property defines the type of light source being described.
The possible values are:
D3DLIGHT_POINT indicating a point source.
D3DLIGHT_SPOT indicating a spotlight source.
D3DLIGHT_DIRECTIONAL indicating a directional source.
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