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    TDx_3DI_Library v2.00 Component Reference

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    [ TD3DPrimCaps::TextureFilterCaps ]     [ next: ZCmpCaps ]     [ prev: TextureCaps ]

    public:

        __property dword TextureFilterCaps = { read=FGetTextureFilterCaps, write=FSetTextureFilterCaps, default=0 };




    -= Go to the TD3DPrimCaps description =-    TD3DPRIMCAPS::TEXTUREFILTERCAPS   [ component property ]

    • Description

        The TextureFilterCaps property indicates the texture map filtering capabilities that are available.
        The described effect applies when the flag is set.
    • Flags

        D3DPTFILTERCAPS_LINEAR
        Support for bilinear filtering is available.

        D3DPTFILTERCAPS_LINEARMIPLINEAR
        Support for trilinear interpolation between mipmaps is available.

        Bilinear filtering of the two nearest mipmap pixels then linear interpolation of the two resultant colors.

        D3DPTFILTERCAPS_LINEARMIPNEAREST
        Support for linear interpolation between two mipmaps is available.

        Linear interpolation of the two nearest mipmap pixels.

        D3DPTFILTERCAPS_MAGFAFLATCUBIC
        Support for magnifying textures using per-stage flat cubic filtering is available.

        D3DPTFILTERCAPS_MAGFANISOTROPIC
        Support for magnifying textures using per-stage anisotropic filtering is available.

        D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
        Support for magnifying textures using per-stage gausian cubic filtering is available.

        D3DPTFILTERCAPS_MAGFLINEAR
        Support for magnifying textures using per-stage bilinear interpolation filtering is available.

        D3DPTFILTERCAPS_MAGFPOINT
        Support for magnifying textures using per-stage point sampled filtering is available.

        D3DPTFILTERCAPS_MINFANISOTROPIC
        Support for minifying textures using per-stage anisotropic filtering is available.

        D3DPTFILTERCAPS_MINFLINEAR
        Support for minifying textures using per-stage bilinear interpolation filtering is available.

        D3DPTFILTERCAPS_MINFPOINT
        Support for minifying textures using per-stage point sampled filtering is available.

        D3DPTFILTERCAPS_MIPFLINEAR
        Support for per-stage trilinear interpolation filtering of mipmaps is available.

        D3DPTFILTERCAPS_MIPFPOINT
        Support for per-stage point sampled filtering of mipmaps is available.

        D3DPTFILTERCAPS_MIPLINEAR
        Support for bilinear filtering of the nearest mipmap pixel is available.

        D3DPTFILTERCAPS_MIPNEAREST
        Support for using the nearest mipmap pixel is available.


        D3DPTFILTERCAPS_NEAREST
        Support for using the nearest texture pixel is available.



    • See Also
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