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TDx_3DI_Library v2.00 Component Reference
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[ TD3DViewPort::Y ]
[ prev: X ]
__published:
__property dword Y = { read=FGetY, write=FSetY, default=0 };
TD3DVIEWPORT::Y
[ component property ]
- Description
The Y property defines the Y coordinate of the upper left corner of the viewport.
Unless rendering to a subarea of the surface, this is usually 0.
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