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    TDx_Draw_Library v2.00 Component Reference

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    [ TDx_DrawSurface::Flip() ]     [ next: FreePrivateData() ]     [ prev: EnumOverlayZOrders() ]

    public:

         virtual bool __fastcall Flip( TDx_DrawSurface* pSurfaceTargetOverride, dword pFlags );





    -= Go to the TDx_DrawSurface description =-    TDX_DRAWSURFACE::FLIP()   [ component method ]

    • Description
    • Parameters

        SurfaceTargetOverride
        The SurfaceTargetOverride parameter references a target surface for the flip.
        Set this parameter to NULL to cycle through the surfaces using the normal attachment order.

        Flags
        The Flags parameter defines flags indicating flip options.
        The described effect applies when the flag is set.

          DDFLIP_DONOTWAIT
          Continue with application execution immediately after the flip is attempted without waiting for a return value indicating a successful flip.

          DDFLIP_EVEN
          The surface being flipped to contains the even field of a video signal.
          Mutually exclusive with DDFLIP_ODD.

          DDFLIP_INTERVAL2
          A flip is to occur only every second VSYNC.
          Requires the DDCAPS2_FLIPINTERVAL capability.

          DDFLIP_INTERVAL3
          A flip is to occur only every third VSYNC.
          Requires the DDCAPS2_FLIPINTERVAL capability.

          DDFLIP_INTERVAL4
          A flip is to occur only every fourth VSYNC.
          Requires the DDCAPS2_FLIPINTERVAL capability.

          DDFLIP_NOVSYNC
          The flip will occur as close as possible to the next scan line, regardless of VSYNC timing.
          Requires the DDCAPS2_FLIPNOVSYNC capability.
          Using this flag allows flips to be performed faster than the monitor refresh rate but may cause artifacts.

          DDFLIP_ODD
          The surface being flipped to contains the odd field of a video signal.
          Mutually exclusive with DDFLIP_EVEN.

          DDFLIP_WAIT
          The flip will wait until it can be set up or an error other than DDERR_WASSTILLDRAWING occurs.
          This is the default flip behaviour, use DDFLIP_DONOTWAIT to override.


    • See Also
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