VCL RAD DirectX for C++ Builder

Welcome to

www.tdxlibrary.org

Home of the
the TDx_Library...

=- RAD DirectX =-

"RAD DirectX"
for
C++ Builder

...

Welcome to tdxlibrary.org Latest News

Development Tools Demo Applications Step-By-Step Tutorials Component Reference

Register our Tools Available Downloads

Frequently Asked Questions Links to other sites Information about the tdxlibrary.org website


    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'Phase'
    Go to the Welcome Page
    If you would like to submit additions or improvements to this page, click: darren_john_dwyer@hotmail.com.



    PHASE

    [ TDx_Input_Library ]     [ next: Polar Coordinates ]     [ prev: Periodic Force ]

    An effects phase indicates where in its playback it is up to.

    Three generalised phases for an effect are its attack, sustain, and fade, but it can also refer to which part of its cycle, in 100ths of degree, a periodic effect is currently playing.





























Top

Welcome |  Latest News |  Tools |  Demos |  Tutorials |  Reference |  Register |  Downloads
FAQ |  Links |  Site Information

This page is Copyright © 2019 Darren John Dwyer, Australia. All Rights Reserved.
Borland C++ Builder, CBuilder, etc are Trademarks of Borland Corporation.
DirectX, DirectDraw, Windows, etc are Trademarks of Microsoft Corporation.