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    TDx_Input_Library v2.00 Component Reference

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    [ TDICondition::PositiveCoefficient ]     [ next: PositiveSaturation ]     [ prev: Offset ]

    public:

        __property long PositiveCoefficient[dword pArrayIndex] = { read=FGetPositiveCoefficient, write=FSetPositiveCoefficient };




    -= Go to the TDICondition description =-    TDICONDITION::POSITIVECOEFFICIENT   [ component property ]

    • Description

        The PositiveCoefficient property defines the coefficient constant applied to an axis on the positive side of the offset value.

        This property is used for both positive and negative coefficients if support for separate coefficients is not available.

        The coefficient is used as a multiplier to scale the effect and can range from -10,000 to 10,000 where the extreme values represent the maximum force output the device is capable of producing in either direction.

        For example, this value may determine how fast a spring effect's force would increase as a device moved along an axis away from the offset value.
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