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TDx_Input_Library v2.00 Component Reference
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[ TDIDeviceInstance::InstanceName ]
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__published:
__property AnsiString InstanceName = { read=FGetInstanceName, write=FSetInstanceName, nodefault };
TDIDEVICEINSTANCE::INSTANCENAME
[ component property ]
- Description
The InstanceName property defines the friendly name for this instance of the device.
The friendly name will be something like 'Keyboard' or 'Mouse 1'.
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