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    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'D3DVALUE'
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    D3DVALUE

    [ TDx_Sound_Library ]     [ next: D3DVECTOR ]     [ prev: Cone Outside Volume ]

    A D3DVALUE is the fundamental Direct3D fractional data type.
    The type definition contained in the D3DImmediate section of the DirectX 6.0 SDK is:

    typedef float D3DVALUE, *LPD3DVALUE;





























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