Welcome to
www.tdxlibrary.org
Home of the
the TDx_Library...
"RAD DirectX"
for
C++ Builder
...
|
GLOSSARY
REFERENCE
Below you will find the glossary reference for 'Orientation'
|
|
If you would like to submit additions or improvements to this page, click: darren_john_dwyer@hotmail.com.
ORIENTATION
[ TDx_Sound_Library ]
[ next: Outside Sound Cone ]
[ prev: Minimum Distance ]
Orientation defines the direction the sound cones of a 3D buffer point and the facing and inclination of a 3D listener.
For sound cones, orientation is expressed as a single vector.
For 3D listeners, orientation is expressed as two vectors meeting at right angles at the center of the listeners metaphorical head, one projecting upward and the other projecting forward.
|
|