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    TDx_Sound_Library v2.00 Component Reference

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    [ TDSCaps::PlayCpuOverheadSwBuffers ]     [ next: PrimaryBuffers ]     [ prev: MinSecondarySampleRate ]

    __published:

        __property dword PlayCpuOverheadSwBuffers = { read=FGetPlayCpuOverheadSwBuffers, write=FSetPlayCpuOverheadSwBuffers, default=0 };




    -= Go to the TDSCaps description =-    TDSCAPS::PLAYCPUOVERHEADSWBUFFERS   [ component property ]

    • Description

        The PlayCpuOverheadSwBuffers property represents the percentage of main processing cycles needed to mix sound buffers located in system memory.
        This value will depend on the bus type, processor type and clock speed.
        The overhead of a hardware buffer will be zero because the mixing is done by the sound device.
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