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TDx_Sound_Library v2.00 Component Reference
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[ TDx_SoundBuffer::GetStatus() ]
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public:
virtual bool __fastcall GetStatus( dword* pStatus );
TDX_SOUNDBUFFER::GETSTATUS()
[ component method ]
- Description
The
TDx_SoundBuffer::GetStatus
method
will
return
the
current
status
of
the
sound
buffer.
If
the
method
call
fails,
the
OnError
event
may
be
triggered
with
the
following
value:
TDX_BADPARAMS
DSERR_INVALIDPARAM
- Parameters
Status
The Status parameter will reference flags indicating the current status of the sound buffer if this method returns successfully.
The described effect applies when the flag is set.
DSBSTATUS_BUFFERLOST
The buffer has been lost.
Restoration is required before playing or locking of the buffer can be performed.
DSBSTATUS_LOCHARDWARE
The buffer is playing and is located in hardware memory.
This flag only applies for buffers created with DSBCAPS_LOCDEFER set.
DSBSTATUS_LOCSOFTWARE
The buffer is playing and is located in system memory.
This flag only applies for buffers created with DSBCAPS_LOCDEFER set.
DSBSTATUS_LOOPING
The buffer is looping.
The buffer returns to the beginning and continues playing when it reaches the end of the buffer.
When this flag is set, the buffer will also be playing.
DSBSTATUS_PLAYING
The buffer is playing.
DSBSTATUS_TERMINATED
The buffer is not playing.
This flag is set when the voice management logic halts the play of a sound buffer and only applies for buffers created with DSBCAPS_LOCDEFER set.
- See Also
- Top
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