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    TDx_Sound_Library v2.00 Component Reference

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    [ TDx_SoundBuffer::GetStatus() ]     [ next: GetVolume() ]     [ prev: GetPan() ]

    public:

         virtual bool __fastcall GetStatus( dword* pStatus );





    -= Go to the TDx_SoundBuffer description =-    TDX_SOUNDBUFFER::GETSTATUS()   [ component method ]

    • Description

        The TDx_SoundBuffer::GetStatus method will return the current status of the sound buffer.

        If the method call fails, the OnError event may be triggered with the following value:
        TDX_BADPARAMS
        DSERR_INVALIDPARAM

    • Parameters

        Status
        The Status parameter will reference flags indicating the current status of the sound buffer if this method returns successfully.
        The described effect applies when the flag is set.

          DSBSTATUS_BUFFERLOST
          The buffer has been lost.
          Restoration is required before playing or locking of the buffer can be performed.

          DSBSTATUS_LOCHARDWARE
          The buffer is playing and is located in hardware memory.
          This flag only applies for buffers created with DSBCAPS_LOCDEFER set.

          DSBSTATUS_LOCSOFTWARE
          The buffer is playing and is located in system memory.
          This flag only applies for buffers created with DSBCAPS_LOCDEFER set.

          DSBSTATUS_LOOPING
          The buffer is looping.
          The buffer returns to the beginning and continues playing when it reaches the end of the buffer.
          When this flag is set, the buffer will also be playing.

          DSBSTATUS_PLAYING
          The buffer is playing.

          DSBSTATUS_TERMINATED
          The buffer is not playing.
          This flag is set when the voice management logic halts the play of a sound buffer and only applies for buffers created with DSBCAPS_LOCDEFER set.


    • See Also
    • Top





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