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    TDx_Sound_Library v2.00 Component Reference

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    [ TDx_SoundBuffer::OnDestroy() ]     [ next: OnError() ]     [ prev: OnCreate() ]

    __published:

         __property TDx_Event OnDestroy = {read=FOnDestroy, write=FOnDestroy, nodefault};





    -= Go to the TDx_SoundBuffer description =-    TDX_SOUNDBUFFER::ONDESTROY()   [ component event ]

    • Description

        The OnDestroy() event is triggered by the TDx_SoundBuffer::Destroy() method, just before the TDx_SoundBuffer internal LPDIRECTSOUNDBUFFER interface is destroyed.

        Note: This event is an ideal place to place code that reverses the results of the TDx_SoundBuffer::OnCreate() event. For example, assume you have already setup the TDx_SoundBuffer::OnCreate() event to retrieve the component's capabilities, Create() a dependant component and allocate some memory;
        You can then fully automate and insulate your code on a per-component basis by placing code in the TDx_SoundBuffer::OnDestroy() event to deallocate memory, Destroy() the dependant components and, when required, destroy the capabilities component.

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