BCB Components rotating around DirectX

Welcome to tdxlibrary.org Latest News

Development Tools Demo Applications Step-By-Step Tutorials Component Reference

Register our Tools Available Downloads

Frequently Asked Questions Links to other sites Information about the tdxlibrary.org website


    WHY REGISTER?
    Go to the Welcome Page
        WHY REGISTER...

    Would you like to help me...?

    Good Question: Why Register or give us money?

    Register now, and keep tdxlibrary.org alive and growing...

    Why part with your hard-earned cash and pay it to someone else for a toolset like the TDx_Library...



    Especially when you could do it the old-fashioned way, by slogging it out for days on end, years on end,
    only to be tied-in to a often horribly complex and fixed end-result and hoping you make it to market in time...

    Well, those days have gone by the wayside...



    Now, you can immediately download and start using the TDx_Library and become
    ultra-productive as a programmer... creating in minutes what used to take years...

    This is what RAD DirectX is all about, creating programs Rapid Application Development style,
    applied to the entire DirectX 7 SDK, using C++ Builder as the visual development environment of choice.



    Easy...



    The TDx_Library will save you years of difficult programming, and hundreds of thousands of dollars in time alone...
    And you will have the best and most incredible toolset ever invented at your fingertips... immediately...
    All by registering...

    In essence... Why re-invent the wheel?

    When for a relative pittance, you can be using the #1 RAD DirectX solution on the planet...

    Immediately you will be adding amazing special fx to your applications, all with a minimum of hassle,
    using the most advanced solution yet invented for writing cutting-edge applications for Windows Operating Systems.



    Note:

    I work nearly every day on making this website and software a better place...
    More software, more tools, more demos, more tutorials, more information pages, more everything.

    And i rely on your registrations to make it all happen.
    I need money to continue development, and your registration gives me that money.

    The more money i have, the more work i can do... the more tools i "maybe we again eventually" can create...
    the quicker you will have more new-fangled toys to play with...

    ...

    Besides that, it's the only way you can legally use my tools,
    unless of course you can somehow just pirate your copy, like most other people...



    There's a lot of valid reasons why you should register our tools :-




    For one thing, you get lots of email support...

    Ask me any question regarding these tools and i will bend over backwards to help you resolve
    your problems... Although, not many people have problems with the tools, so it's awefully quiet
    at tdxlibrary.org...



    Really? Why register?



    Because i've worked my butt off creating these tools... and they are _the best_ solution for
    RAD DirectX available... and they are unique...



    So, a list of reasons why you should register :-




  • A complete working RAD DirectX solution.


  • Nowhere on the internet will you find such a complete RAD DirectX solution as you find
    with the TDx_Library.

    Nothing compares.
    Literally.

    Try finding something better on the internet? i'll bet you can't...




  • Years of painful development... done for your already.


  • Writing the TDx_Library was a complete pain, requiring thousands of reboots, going through
    millions of lines of code, just to get everything working, understanding all the intricacies
    of DirectX and C++ Builder VCL programming... figuring out how to successfully link the two
    totally incompatible interfaces, you bet, it was hard work getting the TDx_Library working...

    In total, i've spent millions and over 23 years of development efforts getting the TDx_Library
    to work. And it works incredibly well.

    Thats a lot of investment if you have to do it all yourself.

    Considering just the return on your time investment all by itself, you have much better things
    todo with your next 23+ years of efforts rather than just trying to re-invent the wheel.

    And I'm sure you don't want to have to spend millions and 8+ years just to get your project off the ground.

    Especially when you can be working immediately... instant projects...

    Instant Results...




  • The cost.


  • US$25-US$300 the lot. 107 RAD DirectX components for Borland C++ Builder v1,3,4,5,6++

    Including Fully-Compiled Component Libraries, Fully-Documented Source Code, project files,
    help files, demos, tutorials, information pages, reference pages, forums, etc. etc. etc.

    Really, that's cheap.
    It's pocket-money.

    Considering all the components have to work together to integrate all of DirectX into Borland C++ Builder,
    there's not much i can do except price these tools are some arbitrary value, so i chose US$3 per component or less,
    with full source code, because it offers you excellent value for money, and to me, each registration is a small fortune,
    mostly since i live in poverty nowadays.

    I think buying megabytes of fully documented source code is worth a lot of money, simply because
    you have years ahead of you decoding it all and getting used to it all, and if something doesn't quite
    work as you expected, you can modify your tools according to your own wishes.

    Added to that, having the source code means you can figure out how i've done things, and do them
    yourself. Whats better than that? Well, if you make changes to the libraries, and you want them incorporated
    into future versions, i'll do that too...

    And, ask yourself this :-

    How often do you really get access to the source code of your toolsets? Almost Never.
    Let alone it being utterly and fully documented and all that... and more... easy to read and understand professional source code...




  • The advantages.


  • A complete RAD DirectX toolkit available immediately, to use to develop advanced applications in minutes...
    Completely working component libraries, with fully documented source code... What more could you want?

    How about BCB-compatible help files, project files, batch files, auto-installers, loads of demos with source code,
    step-by-step tutorials, detailed information pages, comprehensive reference pages, etc...




  • It Works.


  • The TDx_Library is a full-featured package that works.
    Simple as that. You need RAD DirectX support, you got it.




  • It makes results.


  • Nothing compares to the ease-of-use of our tools for developing DirectX applications.
    RAD DirectX. Nothing like it anywhere else.

    Because it's Rapid Application Development DirectX, you can write an application in minutes,
    just like other RAD applications, and they come complete with sound effects and advanced graphics, etc.




  • It seamlessly integrates Borland C++ Builder and DirectX...


  • Nothing else comes close.

    The TDx_Library integrates literally every element of DirectX into Borland C++ Builder, translating
    literally everything in the DirectX SDK into it's Borland C++ Builder equivalent.

    Nothing is left out, nothing is difficult to use, it's almost as if Borland had developed it themselves...
    only better...




  • It increases normal DirectX application development speed.


  • Normally, coding C++ applications takes many weeks or months or years.
    Using RAD DirectX toolsets, application development time is measured in minutes and days.




  • It significantly increases Borland C++ Builder's capabilities.


  • Where else can you find 107 fully working DirectX components for Borland C++ Builder.
    Thats 107 highly advanced components, offering unprecedented functionality... all compatible with the VCL...

    Mix-and-match, prototype using the VCL and upgrade later to DirectX... use them together, whatever...




  • It will make you a lot of money.


  • Being able to write significantly advanced applications in minutes should give you all the
    time in the world for actually writing your applications without having to write all the crap
    that takes up all the time.

    If you can create more applications in minutes and days, and release them quicker, you can
    make a lot of money.

    Then when you add in compatibility with all forms of the Windows operating system, your applications
    instantly appeal to more people... which will make you more money over the long-term.




  • You support an endangered species.


  • The independant, small startup company creating cutting-edge IT products is critically endangered
    and over the past few years many small companies have gone bust or shut down or merged or whatever,
    leaving only devoted developers attempting to do anything on the sheer scale of the TDx_Library.

    By registering or investing money into tdxlibrary.org, you directly support the future development of
    everything TDx_Library related.

    Ever dollar we recieve goes to supporting the authors of these tools, and only by the money raised
    from registrations can we pay all the bills and reward the authors.

    While ever people are registering, we continue to work on our tools, creating more and better tools,
    demos, tutorials, information pages, and so on.

    We have successfully leveraged each registration over the years into more tools and more support.

    It can only get better from here.













    This is a great community of RAD DirectX users, focused on getting the best out of their Borland C++ Builder
    programming environment.

    Welcome to tdxlibrary.org



    Looking forward to going into business with you.

    Darren John Dwyer,

    Creator and coder of tdxlibrary.org, the TDx_Library, the TDx9_Library and the BCB_Code_Generator.







  • Want More Information? Click Below...


  • Would you like to help me...?
















Top

Welcome |  Latest News |  Tools |  Demos |  Tutorials |  Reference |  Register |  Downloads
FAQ |  Links |  Site Information

This page is Copyright © 2000++ Darren John Dwyer, Lightning Ridge, Australia. All Rights Reserved.
Borland C++ Builder, CBuilder, etc are Trademarks of Borland Corporation.
DirectX, DirectDraw, Windows, etc are Trademarks of Microsoft Corporation.