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    INVESTORS WANTED
    Go to the Welcome Page
        INVESTORS WANTED...

    -= Introducing tdxlibrary.org =-

    1st April 2021


    Welcome To www.tdxlibrary.org, a unique kind of business...

    Considering we currently only sell one product, the TDx_Library, and have never really sold anything else...
    ... for 24+ years ... and counting ... mostly development ... of the TDx_Library and BCB_Code_Generator ...

    ... and we are highly successful already ...

    Over 2,000,000 people have visited this site during it's lifetime.
    And each visitor to the site stays for at least 30 minutes on average.

    • 5,000+ webpages
    • 23,000+ end users
    • 5-400+ product downloads per month
    • 5,000 - 10,000 people visiting per month
    • 30,000 - 400,000+ hits per month
    • 500+ Gigabytes traffic per month
    We make no money for now, but we make up for it in volume...
    We have a HUGE internet footprint for such a niche product...
    We have a large following... a hell of lot of loyalty, and a huge amount of goodwill tied up in this website...

    • and we have recently launched the BCB_Code_Generator v2.3 in it's first ever public release
    • and we have just launched the next level upgrade to the TDx_Library - v2.00

    ...

    Right now, there exists an opportunity to invest some of your hard-earned money into our website
    which displays outstanding potential and incredibly powerful, next-generation, unique products...

    Would you like to purchase a shareholding in our business (up to 100%) and help us take it to the next level?
    Would you like to make a decent return on your investment over the coming 20-50+ years?






    The Products...
    Top     Next

    www.tdxlibrary.org creates two primary products, the first of which, the TDx_Library, is currently available for sale.
    The second product, the BCB_Code_Generator, is our custom, in-house development tool that we aim to lease on a yearly basis...
    Finally, we have been testing other products to determine whether to continue development on them or not.

    • The TDx_Library - Available Now - US$200 for 107 components in 5 libraries.
    • The TDx9_Library - Under Construction - US$500 to pre-register for the lot... 303 Components
    • The BCB_Code_Generator - Available Now - US$50,000 per annum + minor royalties
    • Other Tools - Under Construction - from US$25 to US$50,000 per annum + minor royalties

    ...

    The TDx_Library represents Cutting-Edge Software Technology
    that Seamlessly Integrates the fundamental core capabilities of Microsoft Corporation's DirectX(tm)
    and Borland Corporation's (no longer supported) C++ Builder(tm) technologies...


    • Microsoft DirectX is the #1 ultimate programming interface for Microsoft Windows developers.
    • Borland/Inprise/CodeGear/Embarcadero C++ Builder is the #1 award-winning rapid application development compiler for Microsoft Windows developers.

    ...

    The BCB_Code_Generator represents our own custom in-house component creation tool,
    used for creating standardized C++ Builder component libraries, of which
    the TDx_Library represent the first products created using this automated development
    tool, and there are many more products to come over time, using the same rapid component development
    creation technologies...

    ...

    Our Tools are Highly Advanced and thoroughly tested custom Software Technology that has never been available before.
    ...Visual Object-Oriented Rapid Application Development DirectX component libraries for C++ Builder...

    Unique, Powerful, Cutting-Edge, Next-Generation Technology...
    Available to 1,000,000+ end users of C++ Builder and 6,000,000+ more DirectX users...

    ...

    How much is that worth?
    Is it worth an investment in the future?

    Imagine 5-20-50 years down the track, when a current investment of US$1000 may be worth millions...




    The Opportunity...
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    We at www.tdxlibrary.org believe that we have a major opportunity for anyone interested in making
    a decent return on their investment over the coming 20-50+ years or so... please read below for
    market research into C++ Builder, DirectX and current tdxlibrary.org statistics...

    We have a lot of goodwill tied up in our business, with a footprint that extends through
    time since 1997.

    ...

    Ongoing costs are minimal, which are paid for by darren, out of his disability pension.

    ...

    Note that our current offer is significantly below market value...

    ...

    Currently, up to 100% of www.tdxlibrary.org is for sale to the highest bidder.

    If you would like to buy stock/shares in tdxlibrary.org and in return recieve a relative proportion
    of our profits, as an ongoing percentage royalty, paid regularly, then email us using the link at the bottom of the page.

    ...

    If you are interested in owning part of www.tdxlibrary.org, we are happy to see you invest either as
    a silent partner, who simply recieves royalties from net profits, or as a pro-active partner who actively
    contributes to the ongoing development of www.tdxlibrary.org, and the TDx_Library, the TDx9_Library and the BCB_Code_Generator.

    ...

    You can invest in www.tdxlibrary.org for US$930,000 per 1%.
    You can invest in a significant holding only...

    as little as US$930,000 for 1.0% or as much as you like...

    If you would like to purchase the entire business for US$93,000,000...

    It's your choice entirely.

    ...

    www.tdxlibrary.org has been cashflow neutral for a number of years, and continues to remain so.

    We continue to grow about 5-400 free downloads per month, plus extras,
    approximately US$500-$5,000,000 virtual revenue each month, plus extras.

    Thats loads and loads of potential.




    The Question...
    Top     Next     Prev

    Do you think www.tdxlibrary.org, the TDx_Library, the TDx9_Library and the BCB_Code_Generator have sales potential?

    We do, and we should know, considering this is our area of expertise, and it's all we've done for the past
    23+ years, and we've had to make a small profit each year since word "go"... and we're still going strong,
    in fact, we go from strength to strength, with our visitors revisiting the site and downloading gigabytes of stuff each day...
    at all-time highs... averaged over the years...

    ...

    And don't forget, the first 7 years were not focused on getting products to market, with all effort instead going
    into prototyping and developing the products and making them commercially viable.

    And for the whole 23+ years, since inception, till recently, we've really been giving away our products for FREE with only
    voluntary registration required - and we've still made a minor profit sometimes...




    The Team...
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  • Darren John Dwyer: Author


  • 53 years old, a dedicated professional software developer and computer scientist with over 39 years programming experience,
    who created practically everything you see on this website, from scratch, with nothing more
    than a simple idea and 15+ years of hard-core programming, who knows intimately almost everything
    about DirectX v3..v7, and a fair bit of DirectX 9... and who is an expert at Embarcadero/CodeGear C++ Builder programming...
    and programming in general... see the Site Info page for more information about Darren.

    An accomplished and astute business manager, darren has single-handedly grown the business in 23+ years
    from literally nothing, zero, to a highly successful small business with IP assets totalling many millions of dollars,
    all on a shoestring budget, with practically zero help and only his own programming abilities to rely on.

    Darren has developed and owns pretty well everything todo with www.tdxlibrary.org, except what he has sold to outside investors.

  • Israel Luengo Garcia: Helper


  • 48 years old, a helper, he is the guy who translates the Spanish parts of the website... a computer veteran with
    over 30 years of computer programming experience on all sorts of hardware, in all sorts of programming languages...

  • Hugh, Brian, Warren, Rod: Investors


  • Silent investors who invested a little money and/or time to help tdxlibrary.org become what it has currently become.




    The Market Research...
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    Embarcadero/CodeGear Corporation states that there are more than 1,000,000+ Embarcadero/CodeGear C++ Builder "seats"
    (short for "bums on seats"), meaning there are approximately 1,000,000+ regular daily users of Embarcadero/CodeGear C++ Builder
    out there around the world.

    Of these, approximately 250,000+ upgrade or re-purchase the latest version of Embarcadero/CodeGear C++ Builder each year.

    Currently, we have approximately 23,500+ of these people signed up as free-users, subscribers and registered users,
    and 22,500+ of these are free users, 800+ of these are subscribers, and only 200+ are registered users (some were free too).

    Thats a huge slice of the market to go, and we've still got a lot of untapped potential in our existing free user
    and subscriber base.

    Additionally, the C++ Builder component market as a whole is still vastly undeveloped, with no competition to
    our tools in the marketplace. No competition at all.

    ...

    Enough about Embarcadero/CodeGear, what about Microsoft DirectX 7.0a?
    Well, in the first year alone, over 1 million downloads of the DirectX 7.0a SDK were recorded.
    Each year since? Who knows for sure... millions, easily...

    Since then, millions more downloads have taken place, and there's gotta be at least 2-6 million copies of
    the DirectX 7.0a SDK out there by now... 17+ years later...

    ...

    These people (99% of them) use Visual C++ or Visual Basic or C#, not Embarcadero/CodeGear C++ Builder,
    ...since Microsoft only really wrote DirectX for Microsoft's Visual C++ and Visual Basic and C#...

    We have the only viable solution for programming DirectX 7.0a for Embarcadero/CodeGear C++ Builder.
    Especially considering each month, 20-500+ people download the Dx7 SDK install from this website alone!

    As far as anyone can tell, thats a lot of untapped potential.

    ...

    And what about Microsoft DirectX 9.0c?

    Well, it's hard to estimate the popularity of DirectX 9.0c, but there would be millions of downloads of
    all the flavours of DirectX 9 by now, including 9.0c.

    Windows XP runs DirectX 9.0c as standard, and Windows XP historically represents approximately 60% of internet users.

    ...

    Enough about Embarcadero/CodeGear and Microsoft, what about www.tdxlibrary.org?
    Well, our website (5000+ pages) gets 20,000 - 500,000+ hits per month, as a start...

    Of these hits, we get 5,000 - 30,000+ unique visitors per month, or an average of 100-1600+ visitors per day,
    downloading Gigabytes per day of our tools, demos, website pages, the DirectX 7.0a SDK, etc.

    The vast majority of our users search for DirectX or C++ Builder related tools, something we uniquely offer to
    the C++ programming community worldwide... Indeed, you don't get to our website unless you are looking for C++ Builder
    or DirectX or Programming related information.

    At last count, we were signing up free-users of our older tools at the rate of 100-500++ per month.

    We do not make much money off our sole product, the TDx_Library, possibly because it is so old,
    but, we have consulted Embarcadero/CodeGear Corporation, and they said "keep giving it away for FREE", so we continue to do so...

    Hopefully, one-day, people will value all the effort thats gone into creating our excellent toolsets,
    and hopefully, one-day, people will begin to register en-masse... anyone want the TDx9_Library or TDx10_Library?

    We believe that someday we will hit a "critical mass" of users, and people will begin to use the libraries
    more and more as the years go on, especially as we release new products into the market.




    The Competition...
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    There is nothing rivalling our tools except the DirectX SDK itself, but alone the DirectX SDK offers no
    competition to our tools, since our tools so dramatically add value to the DirectX SDK's...

    There is no other toolset that offers such enormous Rapid Application Development benefits, and there is no
    other totally configured DirectX toolset for Embarcadero/CodeGear C++ Builder or Delphi.

    Don't believe us, then find something that competes with our RAD BCB VCL SDK and tell us something different.

    ...

    The only kind of competition to our tools that we can find is whats called "Managed DirectX" for Visual Basic
    and Visual C++ and C#... Microsoft technology that does not appear to work with Embarcadero/CodeGear C++ Builder.

    However, Managed DirectX is much less powerful, running at only 60% of the raw speed of the TDx_Library,
    and it is still much more complex to learn and use.

    ...

    There is nobody who rivals our knowledge of the DirectX SDK, since we've translated literally every individual
    byte of it into something else...

    And we've been doing it mostly full-time for approximately 23+ years.
    Thats a lot of experience at integrating both Embarcadero/CodeGear C++ Builder and DirectX.

    Nothing compares to that intimate knowledge of DirectX and Embarcadero/CodeGear C++ Builder...

    ...

    Imagine someone starting now, they would have to learn an entire very complex SDK before they could even begin
    developing their in-house development tools... let alone actively keep up with us... we have a market lead of at least
    23+ years... our own IT expertise and the BCB_Code_Generator, now v2.3




    The Plan...
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    We aim to grow www.tdxlibrary.org regularly, relying almost entirely on search engines such as Google,
    where we are ranked #1 for "RAD DirectX", and ranked on the first page of similar results... "Embarcadero/CodeGear DirectX", etc.
    and relying on other links from various websites around the internet.

    This is how we have always grown, organically, but things are starting to take a significant turn upwards,
    with our website now starting to grow massively, all by itself...

    Possibly, we are hitting "critical mass", whereby enough people are using the TDx_Library for it to grow of it's
    own momentum.

    In future, we imagine this happening, and we then imagine the following effect...

    ...

    Now, Okay, Imagine this... the "rubber-band effect"...

    Draw a big V.

    At the top-left, draw Microsoft... representing Microsoft's Corporate Technology Entity...
    At the top-right, draw Embarcadero/CodeGear... representing Embarcadero/CodeGear's Corporate Technology Entity...
    At the bottom, draw www.tdxlibrary.org... representing our custom in-house Corporate Technology...

    This is the current relative positioning of the three corporate entities including www.tdxlibrary.org.

    Microsoft               Embarcadero/CodeGear
         \                       /
          \                     /
           \_TDx_Library.org_/

    This is the relative positioning of the core technologies used by www.tdxlibrary.org.

    DirectX                C++ Builder
         \                           /
          \                         /
           \_TDx#_Library_/

    ...

    Our technology is the only technology in the world that fixes all the problems of integrating DirectX into C++ Builder,
    seamlessly integrating two totally incompatible technologies into one next-generation product line...

    Over time, this should produce a "rubber-band effect", whereby we end up being "uplifted" rapidly into the
    global marketplace by both Microsoft and Embarcadero/CodeGear, depending on how pro-actively we can partner with them...

    ...

    Over time, this "uplifting" should produce an effect whereby www.tdxlibrary.org and the TDx_Library become
    considered by end-users as being almost as important as Microsoft's DirectX or Embarcadero/CodeGear's C++ Builder...

    This is the future relative positioning of the three corporate entities including www.tdxlibrary.org.

    Microsoft               Embarcadero/CodeGear
           \_TDx_Library.org_/

    This is the relative positioning of the core technologies used by www.tdxlibrary.org, with agreements.

    DirectX               C++ Builder
           \_TDx#_Library_/

    ...

    Eventually, this "rubber-banding" or "uplifting" should produce the following net effect, whereby
    www.tdxlibrary.org and the TDx_Library become just as important to the software industry as Microsoft or Embarcadero/CodeGear :-

    This is the eventual relative positioning of the three corporate entitities including www.tdxlibrary.org

    Microsoft --- TDx_Library.org --- Embarcadero/CodeGear

    This is the eventual relative positioning of the core technologies used by www.tdxlibrary.org, hopefully
    with co-active partnerships with Microsoft Corporation and Embarcadero/CodeGear Corporation...

    DirectX --- TDx#_Library --- C++ Builder

    ...

    As an active Embarcadero/CodeGear Technology Partner with links to our website embedded in Embarcadero/CodeGear Corporation's products,
    we are in-line for a long term partnership with Embarcadero/CodeGear Corporation, a multi-Million per year NASDAQ entity.

    This can only be worth a lot of money. Eventually...

    Especially if we can achieve our goal of becoming completely integrated with and shipped with the
    Embarcadero/CodeGear C++ Builder line of products, in return for an ongoing royalty stream...

    Especially if we can achieve another goal of becoming actively promoted by both Microsoft Corporation
    and Embarcadero/CodeGear Corporation...

    ...

    That's where we would like to be in a few more years...

    Complete DirectX 7.0a / DirectX 9.0c / DirectX 12 integration with Embarcadero/CodeGear C++ Builder, built into the IDE, shipped
    straight from the Embarcadero/CodeGear factory, an integral add-on to Embarcadero/CodeGear's core product, with more tools, books,
    demos, tutorials, website reference, etc.

    Fully exploiting "First Mover Advantage"... for all it's worth...
    As I said, shipped straight out of the factory, fully bundled with Embarcadero/CodeGear C++ Builder or Delphi...

    ...

    That would mean shipping our tools to millions of people, instead of reaching just a few per month,
    or only those people who actively search for our, usually unknown, tools.

    And of course, any future development like this would be worth a bundle to us.

    ...

    For example, imagine this scenario (assuming only 1 product @ US$100 a copy) :-

    Imagine in a couple of years when Embarcadero/CodeGear are finally convinced of the potential of the TDx_Library,
    and they decide they want to licence our technology and include it in each copy of Embarcadero/CodeGear C++ Builder shipped
    from their factories, possibly for US$50 or US$100 a copy in royalties paid to www.tdxlibrary.org...

    So, immediately, royalties would be approx. 150,000 copies per year @ US$100 each.
    Thats approximately US$15,000,000 per year in royalties.

    This scenario is not entirely unimaginable.

    ...

    Then, expand this scenario to www.tdxlibrary.org being able to leverage our techonology to reach the Delphi or Visual C++
    marketplace, and expand Delphi's or Visual's capabilities like we already expand Embarcadero/CodeGear C++ Builder's technologies.

    This would mean shipping minimum 500,000 units a year at whatever royalty is agreeable between www.tdxlibrary.org
    and Embarcadero/CodeGear or Microsoft Corporation, probably US$100 a copy.

    That would be another US$50,000,000 minimum per year in royalties.

    Again, a scenario not entirely out of the question.

    ...

    Then, imagine if all Embarcadero/CodeGear C++ Builder users wanted to install the TDx_Library,
    royalties would be approx. 1 million copies @ US$100 each.

    Thats approximately US$100,000,000 outright in royalties.

    ...

    Is this kind of arrangement with Embarcadero/CodeGear Corporation feasible?

    Well, I have had some pretty high-level discussions with Embarcadero/CodeGear Corporation,
    in particular, the guy who can sign on the dotted line to make this arrangement real,
    the head of the C++ Builder product development team, and he's told me that if I could get my product working,
    and modern, and if people were willing to utilize it, (ie. it becomes popular), then sure, no real problems.

    ...

    BUT, it all depends on whether or not people end up using our technology.
    Hence why we continue to give away our older products for FREE.

    And, finally while these figures may vary, it shows the potential of our plans.
    And, that is just for one product line. if we had dreams realized like that, we could potentially create more products over time.




    The Goal...
    Top     Next     Prev

    So, how much money are we thinking we can make over time?
    Well, it all depends on how we go over the next couple of years.

    My plan is to make a lot of money over the coming 50 years.
    Not because i am greedy, but instead because money allows you to change the world for real.

    ...

    Based on our historical progress, and the fact that there's literally no technology out there that competes with ours,
    we are building a new business selling new products to a new market... using "word-of-mouth" advertising
    only, thats the slowest way of growing a business...

    This way, the way we've always grown, we've experienced a growth of at least 100% per annum, with a return
    on investment of not much... but we have a lot of raw assets and intellectual property...

    ...

    Nowadays, things are different. After 24+ years, i calculate that i've got assets including the
    website Goodwill and our intellectual property totalling at least US$76,000,000... in theory... or much more if someone ever wants to buy me out?

    In future, we would like to speed up the delivery of our products to market by, say, striking a marketing
    agreement with Embarcadero/CodeGear Corporation, and do some actual advertising, and whatever.

    ...

    It all depends on how many products we create and deploy... for example, if we happen to release another
    ten product lines during this time, our return on investment will grow accordingly greater...

    But, it is impossible to calculate a real return on investment at the moment,
    because it currently only exists in the unique minds and skills of the authors and possible investors.

    ...

    To put things into perspective, we now have the BCB_Code_Generator working and fully developed...

    This was the core project that took us 14+ years of fulltime development to complete, and it is the core technology we use
    to develop our component libraries... there's nothing like it out there in the marketplace either... so it has
    it's own sales potential...

    And now after all this development, it works and we can leverage it into creating more development tools, easily,
    and we can now make many more products significantly quicker than the 7+ years it took to create the TDx_Library.

    For example, the TDx9_Library, three times the size of the TDx_Library is estimated to take about 2-5 years of
    development, total. For all 303 components, compared to the 107 components of the TDx_Library...
    which took (initially) 7+ years to create...

    ...

    But, it doesn't stop there... if we can grow enough to hire some people, we can leverage the potential of the
    BCB_Code_Generator to convert literally any third-party SDK into Embarcadero/CodeGear C++ Builder RAD components, and we
    can bring many new product lines to market very quickly... for example, complete OpenGL integration, just like the TDx_Library,
    only different, using the same Embarcadero/CodeGear C++ Builder / Delphi component library creation and wrapping technogies...

    And, as we release new products into the marketplace, our profits might possibly grow...

    See, it's all about our development technologies. Now we have created the core of our business, and now
    we have some of the most advanced development technologies in the world, we can leverage our expertise into
    creating many more products, and we can only grow from here...

    ...

    Really, it all comes down to how much money we can leverage over time.

    For example, if we are just one person working part-time, with helpers working rarely,
    we can only do so much, such as expand the TDx_Library, update the website, and create the BCB_Code_Generator...

    This is our current situation.

    However, give us some "real-world" cashflow, or some investment money, or both, and we can hire skilled people
    to use the BCB_Code_Generator to create convert other third-party SDK's into new product lines...

    And, it all happens from there.




    The TDx_Library.org Business Model
    Top     Next     Prev

    This website has a unique business model, a mixture of models used by highly successful NASDAQ companies such as Google and Microsoft.

    ...

    Our Basic Business Model has been proven to work by some of the largest and most highly successful
    multi-billion dollar companies in the world...

    Our Extended Business Model has been proven to work by some of the largest and most highly successful
    multi-billion dollar companies in the world...

    ...

    The Basic Plan of our business model is to :-

    • Continue to develop the best software development tools in the entire world of programming...


    • Continue to give away our existing TDx_Library for FREE, as a working example of our capabilities,
      and continue to extend the TDx_Library's capabilities for Windows 95, 98, ME, CE, 2000, NT, XP, Vista, 7, 8, 10+


    • Begin leasing our BCB_Code_Generator technology (US$10,000 per year + 1% to 5% royalty) to any individual or company
      who is wishing to create a product line similar to the TDx_Library or TDx9_Library or similar technologies,
      automagically authoring Embarcadero/CodeGear C++ Builder component libraries with complete and utter everything required
      built-in and working automatically...


    • Continue to Grow Organically for awhile longer, till our commercial product lines are completed...


    • Continue to develop both the TDx_Library and BCB_Code_Generator, both commercial products...
      with incredible capabilities for all versions of Windows built-in...


    • Begin rollout of our next-generation BCB_Code_Generator, TDx_Library and potentially other technologies (US$X per copy +
      1% to 5% royalty) to any individual or company who is wishing to create applications
      or enhance existing products using the potential capabilities of our tools...


    • Continue to expand the BCB_Code_Generator to new potential markets, such as custom-alterations for various authors,
      added support for more and different compilers, with language enhancements where necessary, and so on...


    • Continue to investigate the TDx12_Library, a commercial product... with incredible capabilities for Microsoft Windows 10+ built-in...


    • Continue to investigate other commercial products... such as speech synthesis and speech recognition,
      Artificial Intelligence, genetic and generic algorithms, etc...

    ...

    Possibly, The Extended Plan of our business model is to :-

    • Change from growing Organically to growing via massive advertising campaigns and co-promotion agreements with industry leaders...


    • Continue to occasionally invite investors into the business, with the ultimate goal being a stock-market float on the
      various stock exchanges of the world, most notably NASDAQ...


    • Create a next-generation Tools industry, based on multi-authoring of MASSIVE Embarcadero/CodeGear C++ Builder, etc. component libraries...


    • Create a next-generation Artifical Intelligence Operating System to replace Vista and Unix and MacOS and Solaris, etc... entirely new...

    ...

    If you would like more detailed information regarding our future development plans :-






    The Pitch...
    Top     Next     Prev

    This is a one-off entry-level opportunity.

    This is a time-limited-offer that we are currently offering to potential investors,
    and we believe that we are offering shares in our business at a price well below realistic market value,
    based solely on historical earnings and earnings growth potential.

    In future, we see ourselves growing from a niche software business, serving a global marketplace,
    based mostly on integrating Embarcadero/CodeGear Corporation and Microsoft Corporation technologies, to eventually
    become a large cutting-edge software development corporation, listed on global stockmarkets,
    creating cutting-edge technologies for the entire global software marketplace, expanding our software
    development technologies to expand other software marketplaces, such as the Visual C++ marketplace...

    Ideally, in partnership with Embarcadero/CodeGear Corporation and Microsoft Corporation, and other entities...

    ...

    We think the way to approach any investment in www.tdxlibrary.org is to think of it
    as a capital-growth investment, rather than an investment in return for dividends...

    We don't expect to pay major dividends for the next couple of years as we leverage every
    last cent into creating more products...

    Meantime, we will add millions of dollars in intellectual property capital growth over the same period.
    Just from our current development efforts alone. Without leveraging any investment capital.

    ...

    Our goals reach significantly higher than we've fully explained here, and we've developed
    our plans and strategies to be very competitive in the marketplace for many years to come.

    We expect to become very successful, and over time, we expect our revenues to be measured
    in many billions of dollars, especially if we can create joint-marketing opportunities
    with Embarcadero/CodeGear Corporation or Microsoft Corporation over time...

    Something we are uniquely positioned todo... :)




    The Risk...
    Top     Next     Prev

    Some believe there is no such thing as "Risk", and that it's all a matter of the size of the return on investment.

    We believe almost the same thing, but we also believe there is still some inherent risk.
    Like any investment, there are no guarantees that you will ever get your money back if you invest in our business.

    Indeed, you may lose your entire investment if the market turns sour and our products never reach commercially
    viable sales volumes.

    However, this is unlikely over the coming years... making this a relatively low risk venture.
    Really, what are we risking? Nothing except some time, effort and a little money. Mostly ours.

    ...

    That said, I can guarantee you the following...

    We are a team who has already invested all our skills and years of our lives into developing this business.
    We do not plan on letting it fail due to lack of involvement or effort on our part.

    We can guarantee that we will continue to work on making both our website and tools better than they have
    been in the past, with progressive upgrades and new releases on future occasions.

    We can guarantee that if we ever get paid, we will pay our investors their fair share of net profits.
    We can guarantee that as we create more software assets, we can grow the net worth of the business significantly.

    ...

    What this all results in, only the market can decide.
    Hopefully, it will be viable, and lucrative, but only time will tell.

    We've invested all our time, money and skills in this venture, and we hope it succeeds, especially after
    so many years and so many tens of thousands of hours of hard-core development.

    ...

    But, we realize there's an inherent risk in everything... but really, there's not much risk here.
    It will either succeed, or it will fail, depending on the global Embarcadero/CodeGear C++ Builder programming marketplace.

    If Embarcadero/CodeGear Corporation continue to get their act together, who knows, maybe the market will expand tenfold...




    The Decision...
    Top     Next     Prev

    So, the decision is yours entirely.
    We've outlined the facts as far as we know them.

    If you would like to invest in www.tdxlibrary.org, and you would like more information,
    simply send Darren an email using the link below, and let us know your thoughts on how
    you would like to participate in www.tdxlibrary.org, and how much money you would like to invest... etc...

    Please let us know you would like to invest via this email link.




    Thanks for Reading This Page...
    Top     Prev

    Looking forward to going into business with you.
    May we all make a reasonable return on our investment over the coming years...

    Darren John Dwyer,
    Owner of www.tdxlibrary.org,
    Creator of the www.tdxlibrary.org website, the TDx_Library, the TDx9_Library and the BCB_Code_Generator.

    Israel Luengo Garcia,
    Co-Author of the Spanish webpages...

    Also :-

    Hugh Dunbar Edwards,
    Brian David Austin,
    Warren Brazel,
    Rod S. Patwell,

    Silent Investors of www.tdxlibrary.org






  • Want More Information? Click Below...


  • -= Introducing www.tdxlibrary.org =-


















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