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GLOSSARY
REFERENCE
Below you will find the glossary reference for 'D3DDEVINFO_TEXTUREMANAGER'
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D3DDEVINFO_TEXTUREMANAGER
[ TDx_3DI_Library ]
[ next: D3DDEVINFO TEXTURING ]
[ prev: D3DDEVICEDESC7 ]
The definition of the internal DirectX D3DDEVINFO_TEXTUREMANAGER object is as follows:
struct D3DDEVINFO_TEXTUREMANAGER {
BOOL bThrashing;
DWORD dwNumEvicts;
DWORD dwNumVidCreates;
DWORD dwNumTexturesUsed;
DWORD dwNumUsedTexInVid;
DWORD dwWorkingSet;
DWORD dwWorkingSetBytes;
DWORD dwTotalManaged;
DWORD dwTotalBytes;
DWORD dwLastPri;
} ;
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