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    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'D3DLVERTEX'
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    D3DLVERTEX

    [ TDx_3DI_Library ]     [ next: D3DMATERIAL7 ]     [ prev: D3DLINEPATTERN ]

    The definition of the internal DirectX D3DLVERTEX object is as follows:

    struct D3DLVERTEX {
    union {
    D3DVALUE x;
    D3DVALUE dvX;
    };
    union {
    D3DVALUE y;
    D3DVALUE dvY;
    };
    union {
    D3DVALUE z;
    D3DVALUE dvZ;
    };
    DWORD dwReserved;
    union {
    D3DCOLOR color;
    D3DCOLOR dcColor;
    };
    union {
    D3DCOLOR specular;
    D3DCOLOR dcSpecular;
    };
    union {
    D3DVALUE tu;
    D3DVALUE dvTU;
    };
    union {
    D3DVALUE tv;
    D3DVALUE dvTV;
    };
    };





























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Borland C++ Builder, CBuilder, etc are Trademarks of Borland Corporation.
DirectX, DirectDraw, Windows, etc are Trademarks of Microsoft Corporation.