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    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'D3DMATERIAL7'
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    D3DMATERIAL7

    [ TDx_3DI_Library ]     [ next: D3DMATERIALCOLORSOURCE ]     [ prev: D3DLVERTEX ]

    The definition of the internal DirectX D3DMATERIAL7 object is as follows:

    struct D3DMATERIAL7 {
    union {
    D3DCOLORVALUE diffuse;
    D3DCOLORVALUE dcvDiffuse;
    };
    union {
    D3DCOLORVALUE ambient;
    D3DCOLORVALUE dcvAmbient;
    };
    union {
    D3DCOLORVALUE specular;
    D3DCOLORVALUE dcvSpecular;
    };
    union {
    D3DCOLORVALUE emissive;
    D3DCOLORVALUE dcvEmissive;
    union {
    D3DVALUE power;
    D3DVALUE dvPower;
    };
    }





























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Borland C++ Builder, CBuilder, etc are Trademarks of Borland Corporation.
DirectX, DirectDraw, Windows, etc are Trademarks of Microsoft Corporation.