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    TDx_3DI_Library v2.00 Component Reference

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    [ TD3DDevInfo_Texturing::OnCreate() ]     [ next: OnDestroy() ]    

    __published:

         __property TDx_Event OnCreate = {read=FOnCreate, write=FOnCreate, nodefault};





    -= Go to the TD3DDevInfo_Texturing description =-    TD3DDEVINFO_TEXTURING::ONCREATE()   [ component event ]

    • Description

        The OnCreate() event is triggered by the TNewObject::Create() method after it has successfully created the internal used within the TNewObject component.

        Note that since this event is only called upon successful creation, this event is an ideal place for code that is to be activated only once, immediately upon the successful creation of the interface.

        For example, you could retrieve the TNewObject component's capabilities, Create() dependant components, allocate memory, etc.

        When used in conjunction with the TNewObject::OnDestroy() event, you can fully automate and insulate your code on a per-component basis.

    • Parameters

        Sender
        The Sender parameter refers to the object that signalled the event.


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