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TDx_3DI_Library v2.00 Component Reference
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[ TD3DDeviceDesc::MaxVertexBlendMatrices ]
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__published:
__property word MaxVertexBlendMatrices = { read=FGetMaxVertexBlendMatrices, write=FSetMaxVertexBlendMatrices, default=0 };
TD3DDEVICEDESC::MAXVERTEXBLENDMATRICES
[ component property ]
- Description
The MaxVertexBlendMatrices property defines the maximum number of matrices the devicec can apply to multimatrix vertex blending.
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