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TDx_3DI_Library v2.00 Component Reference
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[ TD3DDeviceDesc::MinTextureHeight ]
[ next: MinTextureWidth ]
[ prev: MaxVertexW ]
__published:
__property dword MinTextureHeight = { read=FGetMinTextureHeight, write=FSetMinTextureHeight, default=0 };
TD3DDEVICEDESC::MINTEXTUREHEIGHT
[ component property ]
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