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TDx_3DI_Library v2.00 Component Reference
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[ TD3DDrawPrimitiveStridedData::TextureCoords ]
[ prev: Specular ]
public:
__property TD3DDP_PtrStride* TextureCoords[dword pArrayIndex][dword pIndex] = { read=FGetTextureCoords, write=FSetTextureCoords };
TD3DDRAWPRIMITIVESTRIDEDDATA::TEXTURECOORDS
[ component property ]
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