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TDx_3DI_Library v2.00 Component Reference
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[ TD3DMaterial::specular ]
[ prev: power ]
public:
__property D3DCOLORVALUE specular = { read=FGetspecular, write=FSetspecular, nodefault };
TD3DMATERIAL::SPECULAR
[ component property ]
- Description
The specular property contains a TD3DColorValue component defining the color of the specular highlights the material reflects under lighting.
This property is unioned with the Specular property of this component.
Power defines the sharpness and Specular defines the color of the highlight.
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