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TDx_3DI_Library v2.00 Component Reference
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[ TDx_3DDevice::GetRenderState() ]
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[ prev: GetMaterial() ]
public:
virtual bool __fastcall GetRenderState( D3DRENDERSTATETYPE pRenderStateType, dword* pRenderState );
TDX_3DDEVICE::GETRENDERSTATE()
[ component method ]
- Description
The
TDx_3DDevice::GetRenderState()
method
will
retrieve
a
single
rendering
state
parameter.
If
the
method
call
fails,
the
OnError
event
will
be
triggered
with
one
of
the
following
values:
DDERR_INVALIDPARAMS
- Parameters
RenderStateType
The RenderStateType parameter defines which rendering state parameter is being queried.
Possible values are:
D3DRENDERSTATE_ANTIALIAS
D3DRENDERSTATE_TEXTUREPERSPECTIVE
D3DRENDERSTATE_ZENABLE
D3DRENDERSTATE_FILLMODE
D3DRENDERSTATE_SHADEMODE
D3DRENDERSTATE_LINEPATTERN
D3DRENDERSTATE_ZWRITEENABLE
D3DRENDERSTATE_ALPHATESTENABLE
D3DRENDERSTATE_LASTPIXEL
D3DRENDERSTATE_SRCBLEND
D3DRENDERSTATE_DESTBLEND
D3DRENDERSTATE_CULLMODE
D3DRENDERSTATE_ZFUNC
D3DRENDERSTATE_ALPHAREF
D3DRENDERSTATE_ALPHAFUNC
D3DRENDERSTATE_DITHERENABLE
D3DRENDERSTATE_ALPHABLENDENABLE
D3DRENDERSTATE_FOGENABLE
D3DRENDERSTATE_SPECULARENABLE
D3DRENDERSTATE_STIPPLEDALPHA
D3DRENDERSTATE_FOGCOLOR
D3DRENDERSTATE_FOGTABLEMODE
D3DRENDERSTATE_FOGSTART
D3DRENDERSTATE_FOGEND
D3DRENDERSTATE_FOGDENSITY
D3DRENDERSTATE_EDGEANTIALIAS
D3DRENDERSTATE_COLORKEYENABLE
D3DRENDERSTATE_ZBIAS
D3DRENDERSTATE_RANGEFOGENABLE
D3DRENDERSTATE_STENCILENABLE
D3DRENDERSTATE_STENCILFAIL
D3DRENDERSTATE_STENCILZFAIL
D3DRENDERSTATE_STENCILPASS
D3DRENDERSTATE_STENCILFUNC
D3DRENDERSTATE_STENCILREF
D3DRENDERSTATE_STENCILMASK
D3DRENDERSTATE_STENCILWRITEMASK
D3DRENDERSTATE_TEXTUREFACTOR
D3DRENDERSTATE_WRAP0
D3DRENDERSTATE_WRAP1
D3DRENDERSTATE_WRAP2
D3DRENDERSTATE_WRAP3
D3DRENDERSTATE_WRAP4
D3DRENDERSTATE_WRAP5
D3DRENDERSTATE_WRAP6
D3DRENDERSTATE_WRAP7
D3DRENDERSTATE_CLIPPING
D3DRENDERSTATE_LIGHTING
D3DRENDERSTATE_EXTENTS
D3DRENDERSTATE_AMBIENT
D3DRENDERSTATE_FOGVERTEXMODE
D3DRENDERSTATE_COLORVERTEX
D3DRENDERSTATE_LOCALVIEWER
D3DRENDERSTATE_NORMALIZENORMALS
D3DRENDERSTATE_COLORKEYBLENDENABLE
D3DRENDERSTATE_DIFFUSEMATERIALSOURCE
D3DRENDERSTATE_SPECULARMATERIALSOURCE
D3DRENDERSTATE_AMBIENTMATERIALSOURCE
D3DRENDERSTATE_EMISSIVEMATERIALSOURCE
D3DRENDERSTATE_VERTEXBLEND
D3DRENDERSTATE_CLIPPLANEENABLE
RenderState
The RenderState parameter will reference the specified rendering state parameter if this method returns successfully.
- See Also
- Top
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