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TDx_Play_Library v2.00 Component Reference
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[ TDx_PlayLobby::OnCreate() ]
[ next: OnDestroy() ]
[ prev: OnConnectionSettingsRead() ]
__published:
__property TDx_Event OnCreate = {read=FOnCreate, write=FOnCreate, nodefault};
TDX_PLAYLOBBY::ONCREATE()
[ component event ]
- Description
The
OnCreate()
event
is
triggered
by
the
TDx_PlayLobby::Create()
method
after
it
has
successfully
created
the
internal
LPDIRECTPLAYLOBBY3
used
within
the
TDx_PlayLobby
component.
Note
that
since
this
event
is
only
called
upon
successful
creation,
this
event
is
an
ideal
place
for
code
that
is
to
be
activated
only
once,
immediately
upon
the
successful
creation
of
the
LPDIRECTPLAYLOBBY3
interface.
For
example,
you
could
retrieve
the
TDx_PlayLobby
component's
capabilities,
Create()
dependant
components,
allocate
memory,
etc.
When
used
in
conjunction
with
the
TDx_PlayLobby::OnDestroy()
event,
you
can
fully
automate
and
insulate
your
code
on
a
per-component
basis.
- See Also
- Top
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