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    TDx_Play_Library v2.00 Component Reference

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    [ TDx_Play::CreateGroupInGroup() ]     [ next: CreatePlayer() ]     [ prev: CreateGroup() ]

    public:

         virtual bool __fastcall CreateGroupInGroup( DPID pParentGroup, DPID* pGroup, TDPName* pGroupName, void* pData, dword pDataSize, dword pFlags );





    -= Go to the TDx_Play description =-    TDX_PLAY::CREATEGROUPINGROUP()   [ component method ]

    • Description
    • Parameters

        ParentGroup
        The ParentGroup parameter identifies the parent group for the new group.

        Group
        The Group parameter will reference the new groups ID if this method returns successfully.

        GroupName
        The GroupName parameter references a TDPName component holding the name for the new group.

        The name is assigned and used by the application, it need not be unique and NULL can be set if no group name is required.

        Data
        The Data parameter references data to be propagated once the group is created as if TDx_Play::SetGroupData() had been called.

        The data is application defined and this parameter may be set to NULL if no initial data is needed.

        DataSize
        The DataSize parameter defines the size, in bytes, of the data referenced by the Data parameter.

        Flags
        The Flags parameter defines flags indicating the group type to be created.
        The described effect applies when the flag is set.

        Setting zero will result in a normal, default, group.

          DPGROUP_HIDDEN
          The group being created will only be enumerated when DPENUMGROUPS_HIDDEN is set in the TDx_Play::EnumGroupInGroup() Flags parameter.

          For lobby sessions, the group will only be available via TDx_Play::AddGroupToGroup() links.
          Basically this flag is very similar to the DPPLAYER_SPECTATOR flag for players.

          DPGROUP_STAGINGAREA
          The group being created is a staging area.


    • See Also
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