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TDx_Play_Library v2.00 Component Reference
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[ TDx_Play::OnEnumGroupsInGroup() ]
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[ prev: OnEnumGroups() ]
__published:
__property TDx_EnumGroupsInGroup OnEnumGroupsInGroup = {read=FOnEnumGroupsInGroup, write=FOnEnumGroupsInGroup, nodefault};
TDX_PLAY::ONENUMGROUPSINGROUP()
[ component callback event ]
- Description
This
callback
method
is
called
for
every
group
enumerated
by
the
TDx_Play::EnumGroupsInGroup
method.Set
Continue
true
to
continue
enumeration
(default
value),
false
to
stop
enumeration.
- Parameters
Context
User defined data passed to the calling function.
Continue
The Continue parameter is used to stop enumeration of requested information. Set to false to end the enumeration.
Flags
Flags describing the currently enumerated group.
DPENUMGROUPS_HIDDEN
DPENUMGROUPS_SHORTCUT
DPENUMGROUPS_STAGINGAREA
Id
The Id of the group being enumerated.
Name
The Name of the currently enumerated group.
PlayerType
Will be DPPLAYERTYPE_GROUP.
Sender
The Sender parameter usually refers to the object that signalled the event.
- See Also
- Top
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