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TDx_Sound_Library v2.00 Component Reference
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[ TDx_SoundBuffer::Playing ]
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__published:
__property bool Playing = { read=FGetPlaying, nodefault };
TDX_SOUNDBUFFER::PLAYING
[ component property ]
- Description
The Playing property can be used to determine whether or not a buffer is currently playing. If true, the sound buffer is currently playing. If false, the sound buffer is not currently playing.
This is equivalent to calling TDx_SoundBuffer::GetStatus() and checking for DSBSTATUS_PLAYING.
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