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TARGET MARKET
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The TDx_Library programmer's Target Market is anyone who uses Windows 95,98,ME,CE,NT,2000,XP,VISTA,7,8,10+...
Anyone who uses any of these versions of Microsoft's Windows Operating System can use any application
developed using the TDx_Library, as long as they have installed at least the DirectX 7 runtime.
Applications developed using the TDx_Library execute perfectly on all Windows computers running
DirectX 7, 8, 9 or 10, 12 runtime, and work well with all hardware, from very old hardware to the latest hardware.
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A thing to remember :-
"Not everyone in the world has the latest hardware / software..."
"Windows 95/98/ME/CE/NT/2000/XP/Vista/7/8/10 with DirectX 7.0a is quite incredible... and easy to program..."
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Ask yourself this :-
"What is better?
250,000,000 computers running all versions of Windows...
or 80,000,000 computers running Windows XP in particular?
or a few million computers running Windows Vista or 7 or 8 or 10?
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When developing computer programs, it is good to remember the many millions who still use
Windows 95,98,ME,CE,NT,2000,XP,Vista,7,8,10 and DirectX 3 thru to DirectX 7.0a... 12+
And do not use XP and DirectX 9.0c... let alone Windows Vista or 7 or 8 and DirectX 10!!!
Indeed, one of the most popular search queries that brings people to this site
is for "DirectX 7 SDK Download"... it's what people are
actively searching the internet for...
Using the TDx_Library, you can tap into all these people in the world struggling
with older computers... and give them your applications configured with the incredibly
powerful DirectX 7.0a...
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It is also good to note that many people are still struggling to learn how to
program... This is where DirectX 7 is much better, because it's a lot easier to learn than
DirectX 9 for example... and it has everything you could ever want... 2d graphics, sound fx,
all sorts of input devices, multiplayer networking support, 3d graphics... it's all there,
and thankfully, using the TDx_Library just makes it easy to use...
Especially because DirectX 7 has simplified support for advanced 2D Graphics programming,
whereas DirectX 9 is all about 3D Graphics programming... with no 2D graphics coding support...
much, much, much more complicated... and not at all suitable for older hardware...
And realistically, you need years of programming experience and you almost need a degree
in advanced 3D graphics programming to use DirectX 9...
Whereas, using the TDx_Library, even a complete beginner can be programming fully-fledged
DirectX 7 applications in only a few minutes...
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There is much untapped power available in all computers, from the measliest Pentium-1 / 133 Mhz
running Windows 95 and DirectX 7.0a (the best version of DirectX available for Windows 95,98,ME) to the
latest Pentium-4 / 3.0 GHz or CORE running Windows XP and DirectX 9.0c... or Windows Vista or 7 or 8 and DirectX 10...
Our suggestion is to not forget all those lesser pc's, as people all over the world
still use them... and it expands any potential market you may have for your software...
Basically, why ignore an installed userbase of over 250 million computers, just to have the
latest, greatest, hoopiest special fx in your programs?
When instead, you can still have great, very hoopy special fx, AND, your programs will work
perfectly on all of those 150 million computers as well...
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When you write an application using the TDx_Library, it is compatible with literally all available
computers running Windows 95 or better, regardless of what version of the DirectX runtime is installed...
so long as it is DirectX version 7.0a or better...
Especially as most working hardware is still DirectX 7 or DirectX 8 compatible, with only the latest
hardware being DirectX 9 or DirectX 10 compatible...
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and don't ever forget :- some people still use DOS!!!
- Want More Information? Click Below...
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