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TDx_3DI_Library v2.00 Component Reference
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[ TDx_3DDevice::BeginScene() ]
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[ prev: ApplyStateBlock() ]
public:
virtual bool __fastcall BeginScene();
TDX_3DDEVICE::BEGINSCENE()
[ component method ]
- Description
The
TDx_3DDevice::BeginScene()
method
will
start
a
scene
so
rendering
can
commence.
Attempts
to
render
before
this
method
is
called
will
fail.
If
BeginScene
fails,
EndScene
will
also
fail
and
need
not
be
called.
Call
TDx_3DDevice::EndScene()
when
rendering
is
complete
and
before
calling
TDx_3DDevice::BeginScene()
again.
- See Also
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