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    TDx_Input_Library v2.00 Component Reference

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    [ TDIEffect::Direction ]     [ next: Duration ]     [ prev: AxesCount ]

    public:

        __property long* Direction = { read=FGetDirection, write=FSetDirection, default=NULL };




    -= Go to the TDIEffect description =-    TDIEFFECT::DIRECTION   [ component property ]

    • Description

        The Direction property references an array of TDIEffect::AxesCount LONG's containing either cartesian, polar or spherical coordinates.

        The setting of DIEFF_CARTESIAN, DIEFF_POLAR or DIEFF_SPHERICAL in TDIEffect::Flags will determine how the values contained in the array are interpreted.

        Each value in the Direction array will be associated with the corresponding value in the TDIEffect::Axes array for cartesian coordinates.

        Polar and spherical coordinates require one less element than cartesian coordinates to indicate direction but the Direction array must still contain TDIEffect::AxesCount elements, with the last element set to zero.
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