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    TDx_Play_Library v2.00 Component Reference

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    [ TDx_Play::OnDestroyPlayerOrGroup() ]     [ next: OnError() ]     [ prev: OnDestroy() ]

    __published:

         __property TDx_OnDestroyPlayerOrGroup OnDestroyPlayerOrGroup = {read=FOnDestroyPlayerOrGroup, write=FOnDestroyPlayerOrGroup, nodefault};





    -= Go to the TDx_Play description =-    TDX_PLAY::ONDESTROYPLAYERORGROUP()   [ component event ]

    • Description
    • Parameters

        Flags
        The Flags parameter defines flags indicating the type of player or group being destroyed.
        The described effect applies when the flag is set.

          DPGROUP_HIDDEN
          The group was a hidden group.

          DPGROUP_STAGINGAREA
          The group was a staging area.

          DPPLAYER_SERVERPLAYER
          The player was a server player for client/server communications.

          DPPLAYER_SPECTATOR
          The player was a spectator player.

        Id
        The Id parameter identifies the player or group being destroyed.

        IdParent
        The IdParent parameter identifies the parent group of the group being destroyed.

        Will be zero unless the group being destroyed was created by TDx_Play::CreateGroupInGroup().

        LocalData
        The LocalData parameter references any local data associated with the player or group.

        LocalDataSize
        The LocalDataSize parameter defines the size, in bytes, of the data referenced by LocalData.

        Name
        The Name parameter references a TDPName parameter holding the name of the player or group.

        PlayerType
        The PlayerType parameter defines whether the event applies to a player or a group.

        DPPLAYERTYPE_PLAYER will indicate a player, while DPPLAYERTYPE_GROUP indicates that a group is involved.

        RemoteData
        The RemoteData parameter references any remote data associated with the player or group.

        RemoteDataSize
        The RemoteDataSize parameter defines the size, in bytes, of the data referenced by RemoteData.

        Sender
        The Sender parameter refers to the object that signalled the event.


    • See Also
    • Top





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