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TDx_Sound_Library v2.00 Component Reference
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[ TDx_Sound3DBuffer::GetConeOrientation() ]
[ next: GetConeOutsideVolume() ]
[ prev: GetConeAngles() ]
public:
virtual bool __fastcall GetConeOrientation( D3DVECTOR* pOrientation );
TDX_SOUND3DBUFFER::GETCONEORIENTATION()
[ component method ]
- Description
The
TDx_Sound3DBuffer::GetConeOrientation
method
will
return
the
sound
projection
cone
orientation
of
the
sound
buffer.
Orientation
vectors
are
adjusted
so
as
to
have
a
magnitude
of
1
or
less.
Thus
the
value
retrieved
may
not
be
the
same
as
the
value
set.
If
the
method
call
fails,
the
OnError
event
may
be
triggered
with
the
following
value:
TDX_BADPARAMS
DSERR_INVALIDPARAM
- Parameters
Orientation
The Orientation parameter references a D3DVECTOR for holding the current sound projection cone orientation if this method returns successfully.
The vector represents the center of the sound cone.
- See Also
- Top
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