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TDx_Sound_Library v2.00 Component Reference
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[ TDx_Sound3DBuffer::SetMinDistance() ]
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[ prev: SetMaxDistance() ]
public:
virtual bool __fastcall SetMinDistance( D3DVALUE pMinDistance, dword pApply );
TDX_SOUND3DBUFFER::SETMINDISTANCE()
[ component method ]
- Description
The
TDx_Sound3DBuffer::SetMinDistance
method
will
set
the
minimum
distance,
in
distance
units,
for
the
sound
buffer.
The
default
minimum
distance
is
defined
in
the
dsound.h
DS3D_DEFAULTMINDISTANCE
member
as
1.0.
If
the
method
call
fails,
the
OnError
event
may
be
triggered
with
the
following
value:
DSERR_INVALIDPARAM
- Parameters
MinDistance
The MinDistance parameter defines the minimum distance value to be set for the sound buffer.
Apply
The Apply parameter defines flags indicating whether the setting should be applied immediately.
The described effect applies when the flag is set.
DS3D_DEFERRED
Wait until TDx_Sound3DListener::CommitDeferredSettings() is called before committing the settings.
This allows several changes to be made before recalculating.
DS3D_IMMEDIATE
Apply the settings immediately.
The 3D coordinates of all 3D sound buffers will be recalculated.
- See Also
- Top
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