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    TDx_Sound_Library v2.00 Component Reference

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    [ TDx_Sound3DListener::GetOrientation() ]     [ next: GetPosition() ]     [ prev: GetDopplerFactor() ]

    public:

         virtual bool __fastcall GetOrientation( D3DVECTOR* pOrientFront, D3DVECTOR* pOrientTop );





    -= Go to the TDx_Sound3DListener description =-    TDX_SOUND3DLISTENER::GETORIENTATION()   [ component method ]

    • Description

        The TDx_Sound3DListener::GetOrientation method will return the orientation currently set for the listener.
        The front and top vectors meet at right angles within the listeners head. The vectors may be adjusted to ensure they are at right angles with a magnitude of less than one and thus the values of the vectors may not be the same as when they were set.
        The front vector indicates the direction of the listeners nose, while the top vector points out the top of the listeners head.
        If the method call fails, the OnError event may be triggered with the following value:
        TDX_BADPARAMS
        DSERR_INVALIDPARAM

    • Parameters

        OrientFront
        The OrientFront parameter references a D3DVECTOR for holding the listener's front orientation if this method returns successfully.

        OrientTop
        The OrientTop parameter references a D3DVECTOR for holding this listener's top orientation if this method returns successfully.


    • See Also
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