Welcome to
www.tdxlibrary.org
Home of the
the TDx_Library...
"RAD DirectX"
for
C++ Builder
...
|
TDx_Play_Library v2.00 Component Reference
|
|
[ TDx_PlayLobby::OnReceive() ]
[ next: OnSetProperty() ]
[ prev: OnPlayConnectSucceeded() ]
__published:
__property TDx_OnDPLReceive OnReceive = {read=FOnReceive, write=FOnReceive, nodefault};
TDX_PLAYLOBBY::ONRECEIVE()
[ component event ]
- Description
The
OnReceive
event
is
triggered
by
the
components
event
thread
indicating
an
event
has
been
signaled.
TDx_PlayLobby::ReceiveLobbyMessage()
or
TDx_Play::ReceiveLobbyMessageEx()
should
be
called
to
retrieve
the
message
from
DirectX
for
processing.
- Parameters
Sender
The Sender parameter refers to the object that signalled the event.
- See Also
- Top
If you would like to submit additions or improvements to this page, click: darren_john_dwyer@hotmail.com.
|
|