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TDx_Play_Library v2.00 Component Reference
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[ TDx_PlayLobby::OnSetPropertyResponse() ]
[ prev: OnSetProperty() ]
__published:
__property TDx_OnSetPropertyResponse OnSetPropertyResponse = {read=FOnSetPropertyResponse, write=FOnSetPropertyResponse, nodefault};
TDX_PLAYLOBBY::ONSETPROPERTYRESPONSE()
[ component event ]
- Description
The
OnSetPropertyResponse
event
is
triggered
when
using
the
TDx_PlayLobby::ReceiveLobbyMessageEx()
method
in
the
TDx_PlayLobby::OnReceive()
event.
This
event
indicates
that
DPLSYS_SETPROPERTYRESPONSE
has
been
received
by
the
component's
event
thread.
DPLSYS_SETPROPERTYRESPONSE
is
sent
as
a
confirmation
of
the
message
identified
by
the
RequestId
parameter.
- Parameters
Player
The Players GUID that the property applies to. Non player specific properties will have this set to GUID_NULL.
PropertyTag
The PropertyTag parameter identifies the property being set.
RequestID
An application generated unique request identifier. This is used to match requests and responses.
Sender
The Sender parameter refers to the object that signalled the event.
hr
The result of the attempt to set the property. Can be
DPERR_ACCESSDENIED
DPERR_UNKNOWN
- See Also
- Top
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